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5Ws method

The 5W method is a framework commonly used in user experience (UX) design to gain a deeper understanding of the context surrounding a design problem or project. It involves asking five fundamental questions:

  1. Who?
  2. What?
  3. Where?
  4. When?
  5. Why?
 
 

Let’s break down each question in the context of UX design:

Who?

  • This question focuses on identifying the users or stakeholders involved. It helps UX designers understand the demographics, behaviours, and needs of the target audience. By knowing who the users are, designers can tailor the design to meet their specific requirements and preferences.

What?

  • This question seeks to clarify the purpose and objectives of the design project. It involves defining what tasks users need to accomplish, what problems they face, and what solutions the design aims to provide. Understanding the “what” helps ensure that the design addresses the right problems and provides relevant features and functionalities.

Where?

  • This question examines the context or environment in which users interact with the design. It considers the physical and digital spaces where the product or service will be used, like mobile phones, tablets, desktops, or even physical store locations. Understanding the “where” helps designers optimize the user experience for different platforms, devices, and settings.

When?

  • This question explores the timing and frequency of user interactions. It involves understanding when users are likely to engage with the design, how often they perform certain tasks, and any temporal constraints or dependencies. Knowing the “when” helps designers design for optimal usability and efficiency based on user behaviour patterns.

Why?

  • This question delves into the motivations, goals, and intentions behind user actions. It seeks to uncover the underlying reasons why users interact with the design in a particular way. Understanding the “why” helps designers create empathetic and meaningful experiences by addressing user needs and motivations.
 
 

An example story to illustrate the 5W method:

Imagine a team of UX designers tasked with creating a new mobile application for a local grocery store. They employed the 5W method to ensure they understood the needs of their users:

Who?

  • Through research and interviews, they discovered their target audience was diverse, ranging from busy professionals to elderly individuals who preferred the convenience of online grocery shopping.

What?

  • They brainstormed the app’s core objectives: simplifying grocery shopping, offering personalized recommendations, and streamlining the checkout process.

Where?

  • They considered the various contexts where users might use the app: at home, on the go, or even in the store. They aimed for a seamless experience across different environments and devices.

When?

  • By analyzing user behaviour, they discovered peak shopping times were evenings and weekends. This guided their decisions on sending notifications and promotions for maximum engagement.

Why?

  • They delved deeper into user motivations, finding that convenience, time-saving, and avoiding crowded stores were key factors. This understanding led to a user experience prioritizing simplicity, speed, and personalized recommendations.
 

By using the 5W method, the UX designers created a mobile app that catered to the diverse needs of their users, resulting in a user-friendly experience that made grocery shopping a breeze for everyone.

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